000 | 01375nam a2200289 a 4500 | ||
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001 | 13841073 | ||
003 | (BD-SpBAUS)13 | ||
005 | 20240505103731.0 | ||
008 | 220925m19979999njua 001 0 eng | ||
010 | _a 2005041030 | ||
020 | _a0201896834 (v. 1) | ||
020 | _a8178081121 (v. 2) | ||
020 | _a817808113x (v. 3) | ||
040 |
_aDLC _cDLC _dDLC _dBD-SpBAUS |
||
041 | _aeng | ||
082 | 0 | 0 |
_a005.1 _222 _bKNA |
100 | 1 |
_aKnuth, Donald Ervin, _d1938- _945 |
|
245 | 1 | 4 |
_aThe art of computer programming / _cDonald E. Knuth. |
250 | _a2nd ed. | ||
260 |
_aUpper Saddle River, NJ : _bAddison-Wesley, _c2005-<2011> |
||
300 |
_a4 vol. : _bill. ; _c25 cm. |
||
500 | _aVolumes 1-2: Third edition; volume 3: Second edition; volume 4A: First edition Volume 3 published 1998; volume 4A published 2011 Portions of the text of volume 4 have been released as separate fascicles Includes indexes | ||
505 | 0 | _aVol. 1. Fundamental algorithms. Basic concepts ; Information structures v. 2. Seminumerical algorithms. Random numbers ; Arithmetic v. 3. Sorting and searching. Sorting ; Searching v. 4, fascicle 1. Bitwise tricks & techniques : binary decision diagrams v. 4, fascicle 5. Mathematical preliminaries redux ; Introduction to backtracking ; Dancing links | |
650 | 0 |
_aComputer programming. _946 |
|
650 | 0 |
_aComputer algorithms. _947 |
|
942 |
_2ddc _cBK _n0 |
||
999 |
_c13 _d13 |